| Package | Description | 
|---|---|
| elemental.html | |
| elemental.js.html | 
| Modifier and Type | Method and Description | 
|---|---|
| WebGLProgram | WebGLRenderingContext. createProgram() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | WebGLRenderingContext. attachShader(WebGLProgram program,
            WebGLShader shader) | 
| void | WebGLRenderingContext. bindAttribLocation(WebGLProgram program,
                  int index,
                  String name) | 
| void | WebGLRenderingContext. deleteProgram(WebGLProgram program) | 
| void | WebGLRenderingContext. detachShader(WebGLProgram program,
            WebGLShader shader) | 
| WebGLActiveInfo | WebGLRenderingContext. getActiveAttrib(WebGLProgram program,
               int index) | 
| WebGLActiveInfo | WebGLRenderingContext. getActiveUniform(WebGLProgram program,
                int index) | 
| Indexable | WebGLRenderingContext. getAttachedShaders(WebGLProgram program) | 
| int | WebGLRenderingContext. getAttribLocation(WebGLProgram program,
                 String name) | 
| String | WebGLRenderingContext. getProgramInfoLog(WebGLProgram program) | 
| Object | WebGLRenderingContext. getProgramParameter(WebGLProgram program,
                   int pname) | 
| Object | WebGLRenderingContext. getUniform(WebGLProgram program,
          WebGLUniformLocation location) | 
| WebGLUniformLocation | WebGLRenderingContext. getUniformLocation(WebGLProgram program,
                  String name) | 
| boolean | WebGLRenderingContext. isProgram(WebGLProgram program) | 
| void | WebGLRenderingContext. linkProgram(WebGLProgram program) | 
| void | WebGLRenderingContext. useProgram(WebGLProgram program) | 
| void | WebGLRenderingContext. validateProgram(WebGLProgram program) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | JsWebGLProgram | 
| Modifier and Type | Method and Description | 
|---|---|
| void | JsWebGLRenderingContext. attachShader(WebGLProgram program,
            WebGLShader shader) | 
| void | JsWebGLRenderingContext. bindAttribLocation(WebGLProgram program,
                  int index,
                  String name) | 
| void | JsWebGLRenderingContext. deleteProgram(WebGLProgram program) | 
| void | JsWebGLRenderingContext. detachShader(WebGLProgram program,
            WebGLShader shader) | 
| JsWebGLActiveInfo | JsWebGLRenderingContext. getActiveAttrib(WebGLProgram program,
               int index) | 
| JsWebGLActiveInfo | JsWebGLRenderingContext. getActiveUniform(WebGLProgram program,
                int index) | 
| JsIndexable | JsWebGLRenderingContext. getAttachedShaders(WebGLProgram program) | 
| int | JsWebGLRenderingContext. getAttribLocation(WebGLProgram program,
                 String name) | 
| String | JsWebGLRenderingContext. getProgramInfoLog(WebGLProgram program) | 
| Object | JsWebGLRenderingContext. getProgramParameter(WebGLProgram program,
                   int pname) | 
| Object | JsWebGLRenderingContext. getUniform(WebGLProgram program,
          WebGLUniformLocation location) | 
| JsWebGLUniformLocation | JsWebGLRenderingContext. getUniformLocation(WebGLProgram program,
                  String name) | 
| boolean | JsWebGLRenderingContext. isProgram(WebGLProgram program) | 
| void | JsWebGLRenderingContext. linkProgram(WebGLProgram program) | 
| void | JsWebGLRenderingContext. useProgram(WebGLProgram program) | 
| void | JsWebGLRenderingContext. validateProgram(WebGLProgram program) | 
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