
public class FadeIn extends BaseEffect
element| Modifier and Type | Method and Description |
|---|---|
void |
onComplete()
Fires after the effect is complete.
|
void |
onStart()
Fires after the effect is started.
|
void |
onUpdate(double progress)
Fires after the effect is updated.
|
getValue, onCancelpublic FadeIn(XElement el)
public void onComplete()
EffectonComplete in interface EffectonComplete in class BaseEffectpublic void onStart()
EffectonStart in interface EffectonStart in class BaseEffectpublic void onUpdate(double progress)
EffectonUpdate in interface EffectonUpdate in class BaseEffectprogress - the progress between 0 and 1Copyright © 2020. All rights reserved.